From buzzing bees to blooming gardens, World Bee Day on 20 May 2026 is a great way to explore new Scratch projects in your Code Club. By connecting coding to themes from the real world, creators can take the lead through experimenting, remixing, and sharing ideas in their own way.
Remix, customise, create
Scratch makes it simple to remix and personalise projects. Whether it’s swapping sprites, designing new backgrounds, or adding animations and sounds, small changes can transform a project into something unique.
To get started this World Bee Day, we’ve chosen three projects: ‘Butterfly garden’, ‘Grow a dragonfly’, and ‘Swarm, schools, and flocks’. With something for every experience level, each one helps build core Scratch skills while encouraging creativity.
Not sure where to begin? Marc Scott, a Senior Learning Manager at the Raspberry Pi Foundation, shares practical tips to help you support creators in bringing their ideas to life so they can really make their project buzz.
Butterfly garden
Start with our beginner Scratch project ‘Butterfly garden’, where creators will make their first animation — a buzzing bee paradise. This project provides a great introduction to sprites and costumes.
To give ‘Butterfly garden’ a World Bee Day twist, creators can swap the butterfly sprite for a bee, then change the backdrop into a bright meadow filled with grass and flowers for their bees to explore.
Once one bee is flying, they can duplicate the sprite to make a whole buzzing group, changing the size, colour details, and direction of each one so the movement feels more natural.
Creators can also draw flowers onto the backdrop as a simple way to personalise the project even further and turn the animation into a lively pollinator scene.
Grow a dragonfly
The creator’s imagination will run wild as they ‘Grow a dragonfly’ — what will happen if their dragonfly eats different food? In this project, creators build on the skills in ‘Butterfly garden’ by using motion and sensing blocks to make a sprite follow the mouse. They can also edit sounds and use if conditions and broadcast messages so insects can be eaten and the dragonfly can grow.
As they extend the project, they explore random positioning and movement, sprite duplication, and more precise sensing such as touching colour, helping them create a richer, more interactive app.
For World Bee Day, creators could remix this into a bee-themed project by changing the dragonfly into a bee and replacing the insects with flowers that suddenly appear around the stage. Each time the bee reaches a flower, it could collect nectar and grow, or add to a score. With different flower colours and a meadow backdrop, creators can turn their project into a lively pollinator adventure.
Swarm, schools, and flocks
Designed to be customised, ‘Swarms, schools, and flocks’ gives creators the chance to build their own interactive project while developing more advanced Scratch skills.
As they work, they’ll learn how to use clones to create groups of moving sprites, add randomness so each one behaves a little differently, and build game features such as scrolling scenes, food collection, scoring, and predator interactions.
That makes it a great project to remix into a pollinator challenge for Word Bee Day, as bees, butterflies, or other insects move together through a flower-filled habitat.
Try it out
Explore the projects, remix them for World Bee Day, and see what your creators come up with. Whether it’s a buzzing bee garden, a life cycle story, or a moving swarm, every project is a chance to experiment and create something original.
Get started today and share your creations with the Code Club community on Facebook— we’d love to see how you’ve brought your ideas to life!













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